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Today's Sudoku
2-July-2025
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- If a shaded cell and a white cell are adjacent then the digit in the shaded cell is greater.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- If a shaded cell and a white cell are adjacent then the digit in the shaded cell is greater.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits outside the grid indicate the sum of the first 3 digits in the corresponding direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits outside the grid indicate the sum of the first 3 digits in the corresponding direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Cells with shaded circles contain odd digits.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Cells with shaded circles contain odd digits.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- An arrow in a cell indicates that the number in this cell is repeated at least once in the direction the arrow points to.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- An arrow in a cell indicates that the number in this cell is repeated at least once in the direction the arrow points to.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Some thermometer shapes are placed in the grid. Digits are strictly increasing from the round bulb of the thermometer to each flat end.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Some thermometer shapes are placed in the grid. Digits are strictly increasing from the round bulb of the thermometer to each flat end.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Some intersections of the grid lines are marked by a number and an operator (+, -, x, /) in a circle. The number is the result of the operation, applied to both pairs of diagonally opposite cells. An E in the circle indicates that all four adjacent digits are even, while an O indicates that all four adjacent digits are odd.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Some intersections of the grid lines are marked by a number and an operator (+, -, x, /) in a circle. The number is the result of the operation, applied to both pairs of diagonally opposite cells. An E in the circle indicates that all four adjacent digits are even, while an O indicates that all four adjacent digits are odd.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.
- Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits do not repeat along the marked diagonals.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits do not repeat along the marked diagonals.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- A number in a squared cell indicates how many different numbers the four diagonally adjacent cells contain. A number in a circled cell indicates how many different numbers the eight orthogonally and diagonally adjacent cells contain.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- A number in a squared cell indicates how many different numbers the four diagonally adjacent cells contain. A number in a circled cell indicates how many different numbers the eight orthogonally and diagonally adjacent cells contain.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits do not repeat along the marked diagonals.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits do not repeat along the marked diagonals.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Each set of four digits in the intersection of two lines indicates the digits that have to be placed in the four adjacent cells.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Each set of four digits in the intersection of two lines indicates the digits that have to be placed in the four adjacent cells.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The four corner boxes contain the same digit in symmetric positions about the centre.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The four corner boxes contain the same digit in symmetric positions about the centre.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given.
A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type.
All possible dots are marked.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given.
A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type.
All possible dots are marked.