Daily Sudoku

16-January-2024

 

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
Perfect Squares

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.

 

Greater Than Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits have to be place in accordance with the “greater than” signs.
Greater Than Sudoku

Greater Than Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits have to be place in accordance with the “greater than” signs.

 

Products Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number between two cells indicates the product of the numbers in these cells. A number between four cells indicates the product between two diagonally adjacent cells, either top left + right bottom (\) or top right + bottom left (/).
Products Sudoku

Products Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number between two cells indicates the product of the numbers in these cells. A number between four cells indicates the product between two diagonally adjacent cells, either top left + right bottom (\) or top right + bottom left (/).

 

Odd Even Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Cells with shaded squares contain even digits. Cells with shaded circles contain odd digits.
Odd Even Sudoku

Odd Even Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Cells with shaded squares contain even digits. Cells with shaded circles contain odd digits.

 

Sujiken

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Sujiken (from Japanese "sujikai", literally "diagonal") is a variation of Sudoku . The puzzle consists of a triangular grid of cells containing digits from 1 to 9. The objective is to fill a grid with digits so that each cell contains a digit and no digit is repeated in any column, row and diagonal in any direction. Also, no digit occurs twice in any of the three larger 3 x 3 square regions and any of the three larger triangular regions enclosed by thick borders.
Sujiken

Sujiken

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Sujiken (from Japanese "sujikai", literally "diagonal") is a variation of Sudoku . The puzzle consists of a triangular grid of cells containing digits from 1 to 9. The objective is to fill a grid with digits so that each cell contains a digit and no digit is repeated in any column, row and diagonal in any direction. Also, no digit occurs twice in any of the three larger 3 x 3 square regions and any of the three larger triangular regions enclosed by thick borders.

 

Cupid Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • An arrow in a cell indicates that the number in this cell is repeated at least once in the direction the arrow points to.
Cupid Sudoku

Cupid Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • An arrow in a cell indicates that the number in this cell is repeated at least once in the direction the arrow points to.

 

Greater Than Kropki Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • In all cases where two digits have a consecutive value or one digit is two times as big as the other digit (or both), a greater than sign is placed. Digits have to be placed in accordance with the sign.
Greater Than Kropki Sudoku

Greater Than Kropki Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • In all cases where two digits have a consecutive value or one digit is two times as big as the other digit (or both), a greater than sign is placed. Digits have to be placed in accordance with the sign.

 

Rossini Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.
Rossini Sudoku

Rossini Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The arrows outside the grid indicate that the nearest three digits in the corresponding direction are in ascending or descending order (the highest number is always in the direction of the arrow). All possible arrows are given, so if there is no arrow, the first three digits do not form an increasing sequence in either direction.

 

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.
Count different Sudoku

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.

 

X Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
X Sums Sudoku

X Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.

 

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.
Little killer sudoku

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.

 

Fortress Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • If a shaded cell and a white cell are adjacent then the digit in the shaded cell is greater.
Fortress Sudoku

Fortress Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • If a shaded cell and a white cell are adjacent then the digit in the shaded cell is greater.

 

Even Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Cells with shaded squares contain even digits.
Even Sudoku

Even Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Cells with shaded squares contain even digits.

 

Ten Box Sudoku

  • The diagram is a toroid; some of the 3×3 regions don't end at the right (lower) edge of the diagram but continue at the left (upper) edge of the diagram.
Ten Box Sudoku

Ten Box Sudoku

  • The diagram is a toroid; some of the 3×3 regions don't end at the right (lower) edge of the diagram but continue at the left (upper) edge of the diagram.

 

Mathrax Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Some intersections of the grid lines are marked by a number and an operator (+, -, x, /) in a circle. The number is the result of the operation, applied to both pairs of diagonally opposite cells. An E in the circle indicates that all four adjacent digits are even, while an O indicates that all four adjacent digits are odd.
Mathrax Sudoku

Mathrax Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Some intersections of the grid lines are marked by a number and an operator (+, -, x, /) in a circle. The number is the result of the operation, applied to both pairs of diagonally opposite cells. An E in the circle indicates that all four adjacent digits are even, while an O indicates that all four adjacent digits are odd.

 

Hybrid Sudoku ( Greater Than + Sum Frame )

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits have to be place in accordance with the “greater than” signs.
  • Digits outside the grid indicate the sum of the first 3 digits in the corresponding direction.
Hybrid Sudoku ( Greater Than + Sum Frame )

Hybrid Sudoku ( Greater Than + Sum Frame )

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits have to be place in accordance with the “greater than” signs.
  • Digits outside the grid indicate the sum of the first 3 digits in the corresponding direction.

 

Maximin Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number at the edge of the diagram indicates the difference between the highest and the lowest number in the first three cells in the corresponding row or column.
Maximin Sudoku

Maximin Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number at the edge of the diagram indicates the difference between the highest and the lowest number in the first three cells in the corresponding row or column.

 

Non-Consecutive Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits in adjacent cells cannot be consecutive.
Non-Consecutive Sudoku

Non-Consecutive Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits in adjacent cells cannot be consecutive.

 

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.
Battenburg Sudoku

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.

 

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
Perfect Squares

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.

 

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