Daily Sudoku

20-March-2024

 

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.
Battenburg Sudoku

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.

 

Hybrid Sudoku ( Consecutive Pairs + Sum Frame )

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • There are some dots between cells. The numbers on each side of a dot must always be consecutive. Not all possible dots are marked.
  • Digits outside the grid indicate the sum of the first 3 digits in the corresponding direction.
Hybrid Sudoku ( Consecutive Pairs + Sum Frame )

Hybrid Sudoku ( Consecutive Pairs + Sum Frame )

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • There are some dots between cells. The numbers on each side of a dot must always be consecutive. Not all possible dots are marked.
  • Digits outside the grid indicate the sum of the first 3 digits in the corresponding direction.

 

Skyscrapers Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
Skyscrapers Sudoku

Skyscrapers Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).

 

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.
Little killer sudoku

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.

 

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.
Color Sudoku

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.

 

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.
Group Sum Sudoku

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.

 

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.
Color Sudoku

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.

 

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.
Color Sudoku

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.

 

Duodoku

  • Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.
Duodoku

Duodoku

  • Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.

 

Non XV sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
Non XV sudoku

Non XV sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.

 

Parity Lines Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits along each marked line are either all odd or all even.
Parity Lines Sudoku

Parity Lines Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits along each marked line are either all odd or all even.

 

Quad Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • One of the numbers in the four cells around a dot is the num of the other three numbers.
Quad Sums Sudoku

Quad Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • One of the numbers in the four cells around a dot is the num of the other three numbers.

 

Clone Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Grey cells in the grid represent many cloned areas. Digits in these areas on corresponding positions must be identical. Cloned areas are only moved, without rotation or reflection.
Clone Sudoku

Clone Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Grey cells in the grid represent many cloned areas. Digits in these areas on corresponding positions must be identical. Cloned areas are only moved, without rotation or reflection.

 

Multi Diagonal Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits do not repeat along the marked diagonals.
Multi Diagonal Sudoku

Multi Diagonal Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits do not repeat along the marked diagonals.

 

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.
Little killer sudoku

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.

 

X Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
X Sums Sudoku

X Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.

 

Mathrax Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Some intersections of the grid lines are marked by a number and an operator (+, -, x, /) in a circle. The number is the result of the operation, applied to both pairs of diagonally opposite cells. An E in the circle indicates that all four adjacent digits are even, while an O indicates that all four adjacent digits are odd.
Mathrax Sudoku

Mathrax Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Some intersections of the grid lines are marked by a number and an operator (+, -, x, /) in a circle. The number is the result of the operation, applied to both pairs of diagonally opposite cells. An E in the circle indicates that all four adjacent digits are even, while an O indicates that all four adjacent digits are odd.

 

Consecutive Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • There are some dots between cells. The numbers on each side of a dot must always be consecutive. All possible dots are marked.
Consecutive Sudoku

Consecutive Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • There are some dots between cells. The numbers on each side of a dot must always be consecutive. All possible dots are marked.

 

Neighbourship Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number in a squared cell indicates how many different numbers the four diagonally adjacent cells contain. A number in a circled cell indicates how many different numbers the eight orthogonally and diagonally adjacent cells contain.
Neighbourship Sudoku

Neighbourship Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number in a squared cell indicates how many different numbers the four diagonally adjacent cells contain. A number in a circled cell indicates how many different numbers the eight orthogonally and diagonally adjacent cells contain.

 

MiniMax Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number at the edge of the diagram indicates the sum of the highest and the lowest number in the first three cells in the corresponding row or column.
MiniMax Sudoku

MiniMax Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A number at the edge of the diagram indicates the sum of the highest and the lowest number in the first three cells in the corresponding row or column.

 

日本語 | 中文 | English

数独 | Cool Sudoku | 数独 | Sudoku Puzzle | 賢くなるパズル


© sudoku.today All rights reserved 2019-2024