Daily Sudoku

15-April-2024

 

Clone Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Grey cells in the grid represent many cloned areas. Digits in these areas on corresponding positions must be identical. Cloned areas are only moved, without rotation or reflection.
Clone Sudoku

Clone Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Grey cells in the grid represent many cloned areas. Digits in these areas on corresponding positions must be identical. Cloned areas are only moved, without rotation or reflection.

 

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.
Count different Sudoku

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.

 

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.
Group Sum Sudoku

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.

 

Ten Box Sudoku

  • The diagram is a toroid; some of the 3×3 regions don't end at the right (lower) edge of the diagram but continue at the left (upper) edge of the diagram.
Ten Box Sudoku

Ten Box Sudoku

  • The diagram is a toroid; some of the 3×3 regions don't end at the right (lower) edge of the diagram but continue at the left (upper) edge of the diagram.

 

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.
Battenburg Sudoku

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.

 

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.
Little killer sudoku

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.

 

Mirror Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The four corner boxes contain the same digit in symmetric positions about the centre.
Mirror Sudoku

Mirror Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The four corner boxes contain the same digit in symmetric positions about the centre.

 

Skyscrapers Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
Skyscrapers Sudoku

Skyscrapers Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).

 

Windoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each of the four shaded 3x3 boxes contains each digit from 1 to 9.
Windoku

Windoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each of the four shaded 3x3 boxes contains each digit from 1 to 9.

 

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.
Little killer sudoku

Little killer sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers with arrows indicate sum of the numbers in each direction.

 

Duodoku

  • Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.
Duodoku

Duodoku

  • Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.

 

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
Perfect Squares

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.

 

Non-Consecutive Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits in adjacent cells cannot be consecutive.
Non-Consecutive Sudoku

Non-Consecutive Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits in adjacent cells cannot be consecutive.

 

Multi Diagonal Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits do not repeat along the marked diagonals.
Multi Diagonal Sudoku

Multi Diagonal Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits do not repeat along the marked diagonals.

 

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.
Group Sum Sudoku

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.

 

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
Perfect Squares

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.

 

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.
Color Sudoku

Color Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Apply Classic Sudoku rules. Within each coloured region each digit must appear exactly once.

 

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.
Count different Sudoku

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.

 

Ten Box Sudoku

  • The diagram is a toroid; some of the 3×3 regions don't end at the right (lower) edge of the diagram but continue at the left (upper) edge of the diagram.
Ten Box Sudoku

Ten Box Sudoku

  • The diagram is a toroid; some of the 3×3 regions don't end at the right (lower) edge of the diagram but continue at the left (upper) edge of the diagram.

 

Non XV sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
Non XV sudoku

Non XV sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.

 

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