Daily Sudoku
22-February-2025
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits do not repeat along the marked diagonals.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits do not repeat along the marked diagonals.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given.
A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type.
All possible dots are marked.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given.
A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type.
All possible dots are marked.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- If digit ‘n’ is placed in a cell with an arrow, digit ‘n+1’ must be placed in one of the cells pointed by the arrow.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- If digit ‘n’ is placed in a cell with an arrow, digit ‘n+1’ must be placed in one of the cells pointed by the arrow.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- In all cases where two digits have a consecutive value or one digit is two times as big as the other digit (or both), a greater than sign is placed. Digits have to be placed in accordance with the sign.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- In all cases where two digits have a consecutive value or one digit is two times as big as the other digit (or both), a greater than sign is placed. Digits have to be placed in accordance with the sign.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Numbers with arrows indicate sum of the numbers in each direction.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- A number at the edge of the diagram indicates the difference between the highest and the lowest number in the first three cells in the corresponding row or column.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- A number at the edge of the diagram indicates the difference between the highest and the lowest number in the first three cells in the corresponding row or column.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The same numbers are not chess-knight move connected.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The same numbers are not chess-knight move connected.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits along each marked line are either all odd or all even.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Digits along each marked line are either all odd or all even.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Consider each number to be the height of a building. The numbers outside the grid indicate how many buildings can be seen when looking in that direction (taller buildings conceal smaller buildings behind them).
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The same numbers are not chess-knight move connected.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The same numbers are not chess-knight move connected.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The connected shaded cells contain each digit from 1 to 9.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The connected shaded cells contain each digit from 1 to 9.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The same numbers are not chess-knight move connected.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The same numbers are not chess-knight move connected.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
- There are some dots between cells. The numbers on each side of a dot must always be consecutive. Not all possible dots are marked.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
- There are some dots between cells. The numbers on each side of a dot must always be consecutive. Not all possible dots are marked.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The digits in two orthogonally adjacent cells cannot have a sum of either 5 or 10.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The connected shaded cells contain each digit from 1 to 9.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- The connected shaded cells contain each digit from 1 to 9.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Cells with shaded squares contain even digits. Cells with shaded circles contain odd digits.
- Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
- Cells with shaded squares contain even digits. Cells with shaded circles contain odd digits.