Daily Sudoku

6-April-2025

 

Makodoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A cross between two cells indicates that the product of the numbers in these cells is less than 10. A plus between two cells indicates that the sum of the numbers in these cells is less than 10. If the sum and product are less than 10, then there is a cross between these cells. If there is no sign between two cells, then both sum and product are at least 10.
Makodoku

Makodoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A cross between two cells indicates that the product of the numbers in these cells is less than 10. A plus between two cells indicates that the sum of the numbers in these cells is less than 10. If the sum and product are less than 10, then there is a cross between these cells. If there is no sign between two cells, then both sum and product are at least 10.

 

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.
Battenburg Sudoku

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.

 

Hybrid Sudoku ( X Sums + Consecutive )

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
  • There are some dots between cells. The numbers on each side of a dot must always be consecutive. All possible dots are marked.
Hybrid Sudoku ( X Sums + Consecutive )

Hybrid Sudoku ( X Sums + Consecutive )

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
  • There are some dots between cells. The numbers on each side of a dot must always be consecutive. All possible dots are marked.

 

Multi Diagonal Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits do not repeat along the marked diagonals.
Multi Diagonal Sudoku

Multi Diagonal Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits do not repeat along the marked diagonals.

 

Creasing Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits along each line are monotonically increasing or decreasing.
Creasing Sudoku

Creasing Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Digits along each line are monotonically increasing or decreasing.

 

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.
Count different Sudoku

Count different Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Arrows and numbers outside gridding means how many different numbers in corresponding direction grid.

 

Staircase Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Rows and columns span across the gaps in the diagram.
Staircase Sudoku

Staircase Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Rows and columns span across the gaps in the diagram.

 

Exclude Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers in the red circle are not allowed appears in four squares which is nearby the intersection of row and column red circles.
Exclude Sudoku

Exclude Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers in the red circle are not allowed appears in four squares which is nearby the intersection of row and column red circles.

 

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.
Group Sum Sudoku

Group Sum Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number at the intersection of four cells is the sum of digits in those four cells.

 

Duodoku

  • Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.
Duodoku

Duodoku

  • Follow classic sudoku rules.This puzzle consists of tow overlapping grids of classic sudoku.

 

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.
Perfect Squares

Perfect Squares

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • A dot between two cells indicates that the digits in the two cells form a double digit square number in the reading direction. there are no square numbers marked by a dot.

 

Search 9 Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The number in a cell with an arrow indicates the distance to the cell with the number 9 in the direction the arrow points to.
Search 9 Sudoku

Search 9 Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The number in a cell with an arrow indicates the distance to the cell with the number 9 in the direction the arrow points to.

 

Fortress Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • If a shaded cell and a white cell are adjacent then the digit in the shaded cell is greater.
Fortress Sudoku

Fortress Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • If a shaded cell and a white cell are adjacent then the digit in the shaded cell is greater.

 

Exclude Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers in the red circle are not allowed appears in four squares which is nearby the intersection of row and column red circles.
Exclude Sudoku

Exclude Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Numbers in the red circle are not allowed appears in four squares which is nearby the intersection of row and column red circles.

 

X Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.
X Sums Sudoku

X Sums Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each number outside the grid is the sum of the first X numbers placed in the corresponding direction, where X is equal to the first number placed in that direction.

 

Point To Next Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • If digit ‘n’ is placed in a cell with an arrow, digit ‘n+1’ must be placed in one of the cells pointed by the arrow.
Point To Next Sudoku

Point To Next Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • If digit ‘n’ is placed in a cell with an arrow, digit ‘n+1’ must be placed in one of the cells pointed by the arrow.

 

Eliminate Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The number in a cell with an arrow must not be repeated in a cell the arrow points to.
Eliminate Sudoku

Eliminate Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The number in a cell with an arrow must not be repeated in a cell the arrow points to.

 

Quadruple sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each set of four digits in the intersection of two lines indicates the digits that have to be placed in the four adjacent cells.
Quadruple sudoku

Quadruple sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Each set of four digits in the intersection of two lines indicates the digits that have to be placed in the four adjacent cells.

 

Anti Knight Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The same numbers are not chess-knight move connected.
Anti Knight Sudoku

Anti Knight Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • The same numbers are not chess-knight move connected.

 

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.
Battenburg Sudoku

Battenburg Sudoku

  • Place a digit from 1 to 9 into each of the empty squares so that each digit appears exactly once in each of the rows, columns and the nine outlined 3x3 regions.
  • Everywhere 2 odd and 2 even digits form a 2x2 checkerboard pattern, a Battenburg marking is given. A checkerboard pattern is a 2x2 area of cells where the top-left and bottom-right cells are of one type and the top-right and bottom-left cells are of another type. All possible dots are marked.

 

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